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Random Buildings

Last updated February 11, 2023

Random Buildings

Pulse-pounding chases and harrowing escapes within the confines of a town or city can sometimes force characters to dash into buildings. When you need to flesh out a building quickly, roll on the Building Type table. Then roll on the table corresponding to that building to add further detail. If a roll makes no sense considering where the characters are (such as a lavish mansion in a rundown part of town), you can always roll again or simply choose another result. However, such unexpected results can prompt creativity and memorable locations that help make your urban encounters distinct.

[!info] Random Building

dice: Random Buildings ^generator

Building Type

dice:1d20 Building Type
1-10 Residence: dice: Random Buildings
11-12 Religious: dice: Random Buildings
13-15 Tavern: dice: Random Buildings
16-17 Warehouse: dice: Random Buildings
18-20 Shop: dice: Random Buildings
^buildingtype

Residence

dice:1d20 Building Type
1-2 Abandoned squat
3-8 Middle-class home
9-10 Upper-class home
11-15 Crowded tenement
16-17 Orphanage
18 Hidden slavers' den
19 Front for a secret cult
20 Lavish, guarded mansion
^residence

Religious

dice:1d20 Building Type
1-10 Temple to a good or neutral deity
11-12 Temple to a false deity (run by charlatan priests)
13 Home of ascetics
14-15 Abandoned shrine
16-17 Library dedicated to a religious study
18-20 Hidden shrine to a fiend or an evil deity
^religious

Tavern

dice:1d20 Building Type
1-5 Quiet, low-key bar
6-9 Raucous dive
10 Thieves' guild hangout
11 Gathering place for a secret society
12-13 Upper-class dining club
14-15 Gambling den
16-17 Caters to specific race or guild
18 Members-only club
19-20 Brothel
^tavern

Tavern Name Generator

dice:1d20 First Second
1 Silver Eel
2 Golden Dolphin
3 Staggering Dwarf
4 Laughing Pegasus
5 Prancing Pony
6 Gilded Rose
7 Running Stag
8 Howling Wolf
9 Slaughtered Lamb
10 Leering Demon
11 Drunken Goat
12 Leaping Spirit
13 Roaring Horde
14 Frowning Jester
15 Lonely Mountain
16 Wandering Eagle
17 Mysterious Satyr
18 Barking Dog
19 Black Spider
20 Gleaming Star
^tavernname

Warehouse

dice:1d20 Building Type
1-4 Empty or abandoned
5-6 Heavily guarded, expensive goods
7-10 Cheap goods
11-14 Bulk goods
15 Live animals
16-17 Weapons/armor
18-19 Goods from a distant land
20 secret smuggler’s den
^warehouse

Shop

dice:1d20 Building Type
1 Pawnshop
2 Herbs/incense
3 Fruits/vegetables
4 Dried meats
5 Pottery
6 Undertaker
7 Books
8 Moneylender
9 Weapons/armor
10 Chandler 1
11 Smithy
12 Carpenter
13 Weaver
14 Jeweler
15 Baker
16 Mapmaker
17 Tailor
18 Ropemaker
19 Mason
20 Scribe
^shop

  1. a dealer in household items such as oil, soap, paint, and groceries. ↩︎


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